#include <MyGUI_IRenderTarget.h>
Definition at line 20 of file MyGUI_IRenderTarget.h.
◆ ~IRenderTarget()
virtual MyGUI::IRenderTarget::~IRenderTarget |
( |
| ) |
|
|
inlinevirtual |
◆ begin()
virtual void MyGUI::IRenderTarget::begin |
( |
| ) |
|
|
pure virtual |
◆ doRender()
virtual void MyGUI::IRenderTarget::doRender |
( |
IVertexBuffer * | _buffer, |
|
|
ITexture * | _texture, |
|
|
size_t | _count ) |
|
pure virtual |
◆ end()
virtual void MyGUI::IRenderTarget::end |
( |
| ) |
|
|
pure virtual |
◆ getInfo()
The documentation for this class was generated from the following file: